zaterdag 12 november 2011

Introduction to Largest Dungeon

The story starts when Dodak, an half-orc cleric of Tyr receives a vision during a dream.
A fellow cleric has had an accident and was in need of help.
Dodak gathered a group of adventurers around him an headed towards the location of the accident.
When they arrived there, only a dark portal in a deep cave complex was found.
Entering the portal, the party ended up in a huge room with a pair of orc cowering in a far corner.
Scared witless they told about flying batlike creatures and numerous traps.
Scouting the room, they found several circular doors about 5 feet high with a pivot in the center.

Sadly, an exit back to the cave was not found.

1 opmerking:

  1. From here on, the diffeent areas will get a seperate thread where questions about that area can be asked.

    There are 16 area set in a 4 by 4 grid.

    The areanames are set up in the following method.

    M-N-O-P
    I-J-K-L
    E-F-G-H
    A-B-C-D

    The party started in area A.
    The layout above do not mean that the areas are connected to the adjacent ones.
    Most gateways between 2 areas are one-way.
    (No others have been found before)

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